Current Status

StarCraft: Ghost is a tactical action game for video game consoles developed by Blizzard Entertainment and set in the same science fiction milieu as its popular StarCraft title. Blizzard announced the game in 2002, but on March 24, 2006 announced it would “indefinitely postpone” development. Soon afterward, Blizzard removed StarCraft: Ghost from its list of games currently under development, and deleted the official Ghost home page; the URL for that page now redirects to Blizzard’s Web site (like StarCraft2.com). As of now, its status is in question, and many fans and analysts are predicting that it has been cancelled. IGN has it listed as cancelled, but has given no statement on the designation.
Blizzard, a game developer mostly known for computer games, was taking a step in a different direction by producing Ghost exclusively for the Xbox and PlayStation 2 video game consoles. Instead, they have now chosen to reorient themselves on the seventh generation consoles. Earlier, a GameCube version was also planned, but it was already cancelled in November 2005. Many in the gaming community were under the assumption that the game was being developed by Blizzard when it has in fact been a third-party project since its inception, starting with Nihilistic (Marvel Nemesis, Vampire: The Masquerade – Redemption) and officially moved over to Swingin’ Ape Studios (Metal Arms: Glitch in the System) in July 2004. On May 16, 2005, Blizzard Entertainment acquired Swingin’ Ape Studios.

Cancelling an in-development game that is nearly complete is not new to Blizzard; the same thing happened in 1998, when Blizzard cancelled the highly-anticipated Warcraft Adventures: Lord of the Clans adventure game after nearly a year in development.

As of Blizzcon 2008 new information has been presented.

StarCraft: Ghost was put on “indefinite” hiatus in 2006. Blizzard employee Rob Pardo suggests that StarCraft: Ghost had failed but could be brought back; Blizzard has explained that the game was never announced as canceled or dead and it is simply focusing on other games. The console division appears to have been canceled; Blizzard has no plans to reopen it and as of August 2008, no-one is working on it and it isn’t even on the radar,Blizzard having its hands full with other projects. At the World Wide Invitational 2008 Rob Pardo has suggested that the game was a “miss” and so was canceled. At BlizzCon 2008 Mike Morhaime said that StarCraft: Ghost was losing resources in competition to World of Warcraft, StarCraft II and Diablo III, and Blizzard decided that “now is not the right time” for StarCraft: Ghost.

Here is the preliminary cover art for StarCraft Ghost

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